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The Future of Gaming: Server side rendering
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08-14-2008, 05:40 AM
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Redjake
I'm a family man - I run a family business.
Location: Wilson, NC
I think this is awesome
perhaps they could use the servers to render the draw distance only - arguably the most FPS-ruining aspect of games. that way, you aren't streaming the entire game and the bandwidth would be a lot less.
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